Ship-to-shore crane model for one of our latest simulations.
All the parts of the crane has been created with an special attention to all the details in order to create an accurate an realistic experience on the simulations. The goal, to feel the real crane in front of you.
The model it's completely simulated with hundreds of dynamic parts with our engine Vortex.
I've been responsible for this massive model. Modeling high and low poly, unwrap and textures. And later on, optimization, lod's and shadow volumes.